Magnet Rise
Electric 
Magnet Rise
| Type | Electric |
|---|---|
| Cat. | |
| AP | 10 (16) |
User becomes immune to Ground-type moves for 5 turns.
Dmg.
All—
Acc.
All—
Learned by (92)
Electric
Electric
ElectricSteel
ElectricSteel
Electric
Electric
Electric
Electric
Normal
Psychic
Electric
Electric
Electric
Electric
BugSteel
SteelGround
Normal
Electric
Electric
Rock
SteelFairy
SteelRock
SteelRock
SteelRock
Electric
Electric
Electric
Electric
SteelPsychic
SteelPsychic
Steel
Electric
Electric
Electric
RockSteel
RockSteel
BugGrass
Electric
Fighting
FightingSteel
ElectricSteel
Electric
Normal
RockSteel
SteelDragon
Electric
Electric
GroundSteel
Ice
Ice
Ice
BugElectric
BugElectric
GrassSteel
GrassSteel
Steel
Steel
Steel
Electric
Electric
Electric
GroundElectric
DarkSteel
DarkSteel
BugFire
BugFire
SteelFighting
DragonElectric
BugSteel
SteelGhost
SteelGhost
SteelGhost
ElectricNormal
ElectricNormal
RockIce
RockIce
ElectricFairy
RockFairy
SteelFairy
RockFairy
Bug
BugElectric
BugElectric
RockFlying
ElectricSteel
Electric
SteelFlying
DarkDragon
Psychic
SteelFairy
RockSteel
Electric