Last Resort
Normal 
Last Resort
| Type | Normal |
|---|---|
| Cat. | |
| AP | 5 (8) |
Last Resort deals high damage, but will fail if the user has not used each of its other moves at least once (or has no other moves). If the user switches out, the move gets reset and when it switches back in, will need to use each of its other moves at least once in order to use Last Resort again.
Dmg.
Gen. IV130
Gen. VGen. VIGen. VIIGen. VIII140
Acc.
All100%
Learned by (131)
Normal
Normal
Electric
Fairy
Fairy
NormalFairy
NormalFairy
Normal
Normal
NormalFlying
Normal
Normal
Normal
Water
Electric
Fire
Normal
Normal
Psychic
Normal
Normal
Fairy
NormalFairy
Fairy
FairyFlying
Normal
Psychic
Dark
Normal
Fairy
Fairy
Normal
Normal
Ground
Ground
Normal
Normal
Normal
PsychicGrass
Fire
FireFighting
FireFighting
Normal
Normal
Normal
Normal
SteelFairy
Electric
Electric
Normal
Normal
Normal
Normal
Psychic
DragonPsychic
DragonPsychic
SteelPsychic
Normal
NormalWater
Electric
Normal
Normal
Normal
Normal
Normal
Psychic
Normal
Normal
FairyFlying
Grass
Ice
Normal
Psychic
Water
Water
Dark
Grass
Normal
PsychicFire
Normal
Normal
Normal
Normal
Normal
Normal
Normal
Normal
NormalGrass
NormalGrass
ElectricFlying
WaterFighting
NormalPsychic
BugSteel
Normal
NormalGround
Normal
Fairy
FightingFlying
ElectricFairy
SteelFairy
RockFairy
PsychicGhost
Normal
Normal
BugFairy
BugFairy
Rock
Rock
NormalPsychic
Normal
Normal
RockFlying
Normal
ElectricSteel
GhostFairy
PsychicSteel
GrassSteel
DarkDragon
SteelFairy
FightingGhost
FireGhost
Normal
Normal
Normal
Ground
Ground
Fairy
Fairy
PsychicNormal
DragonGhost
DragonGhost